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structural design patterns are design patterns that ease the design by identifying a simple way to realize relationships between entities.
Structural patterns
- Adapter --Match interfaces of different classes
- Bridge --Separates an object’s interface from its implementation
- Composite --A tree structure of simple and composite objects
- Decorator --Add responsibilities to objects dynamically
- Facade --A single class that represents an entire subsystem
- Flyweight --A fine-grained instance used for efficient sharing
- Proxy --An object representing another object
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